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	<title>InfoCompanions &#187; Evolution</title>
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	<link>http://www.infocompanions.com</link>
	<description>Brain spasms of an enthusiast who loves to live at the intersection of business, innovation, process and technology</description>
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		<title>&#8220;Self Aware&#8221; Robots</title>
		<link>http://www.infocompanions.com/self-aware-robots/</link>
		<comments>http://www.infocompanions.com/self-aware-robots/#comments</comments>
		<pubDate>Sun, 25 Nov 2007 07:00:00 +0000</pubDate>
		<dc:creator>Himanshu Sharma</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Innovation]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Cornell]]></category>
		<category><![CDATA[Demo]]></category>
		<category><![CDATA[Engineer]]></category>
		<category><![CDATA[Even Robots]]></category>
		<category><![CDATA[Evolution]]></category>
		<category><![CDATA[Flavors]]></category>
		<category><![CDATA[Hod Lipson]]></category>
		<category><![CDATA[Little Robots]]></category>
		<category><![CDATA[Math Biology]]></category>
		<category><![CDATA[Outreach]]></category>
		<category><![CDATA[Physics Computer]]></category>
		<category><![CDATA[Printers]]></category>
		<category><![CDATA[Robots]]></category>
		<category><![CDATA[Science]]></category>
		<category><![CDATA[Self Assembly]]></category>
		<category><![CDATA[Tiny Pieces]]></category>
		<category><![CDATA[Trial And Error]]></category>
		<category><![CDATA[Virtual Robot]]></category>

		<guid isPermaLink="false">http://www.infocompanions.net/?p=67</guid>
		<description><![CDATA[Hod Lipson demonstrates a few of his cool little robots, which have the ability to learn, understand themselves and even self-replicate. At the root of this uncanny demo is a deep inquiry into the nature of how humans and living beings learn and evolve, and how we might harness these processes to make things that [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.infocompanions.com/tag/hod-lipson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hod Lipson">Hod Lipson</a> demonstrates a few of his cool little robots, which have the ability to learn, understand themselves and even self-replicate. At the root of this uncanny demo is a deep inquiry into the nature of how humans and living beings learn and evolve, and how we might harness these processes to make things that learn and evolve.</p>
<p align="justify"><p><a href="http://www.infocompanions.com/self-aware-robots/"><em>Click here to view the embedded video.</em></a></p></p>
<p align="justify"><strong>About Hod Lipson: </strong><br />
To say that Hod Lipson and <a href="http://ccsl.mae.cornell.edu/" target="_blank">his team at Cornell</a> build robots is not completely accurate: They may simply set out a pile of virtual robot parts, devise some rules for assembly, and see what the parts build themselves into. They&#8217;ve created robots that decide for themselves how they want to walk; robots that develop a sense of what they look like; even robots that can, through trial and error, construct other robots just like themselves.
</p>
<p align="justify">Working across disciplines &#8212; physics, computer science, math, biology and several flavors of engineer &#8212; the team studies techniques for self-assembly and evolution that have great implications for fields such as micro-manufacturing &#8212; allowing tiny pieces to assemble themselves at scales heretofore impossible &#8212; and extreme custom manufacturing (in other words, <a href="http://www.fabathome.org/" target="_blank">3-D printers</a> for the home).</p>
<p align="justify">His lab&#8217;s <a href="http://ccsl.mae.cornell.edu/outreach/" target="_blank">Outreach</a> page is a funhouse of tools and instructions, including the amazing <strong>Golem @ Home</strong> &#8212; a self-assembling virtual robot who lives in your screensaver.</p>
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		<title>Toys That Make Worlds</title>
		<link>http://www.infocompanions.com/toys-that-make-worlds/</link>
		<comments>http://www.infocompanions.com/toys-that-make-worlds/#comments</comments>
		<pubDate>Sun, 26 Aug 2007 07:00:00 +0000</pubDate>
		<dc:creator>Himanshu Sharma</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Computer Gaming]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[Evolution]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Game Simcity]]></category>
		<category><![CDATA[genius]]></category>
		<category><![CDATA[Households]]></category>
		<category><![CDATA[imagination]]></category>
		<category><![CDATA[Invention]]></category>
		<category><![CDATA[Masterpieces]]></category>
		<category><![CDATA[Montessori Schools]]></category>
		<category><![CDATA[Pedagogy]]></category>
		<category><![CDATA[simcity]]></category>
		<category><![CDATA[Sims]]></category>
		<category><![CDATA[Spore]]></category>
		<category><![CDATA[Urban Worlds]]></category>
		<category><![CDATA[Virtuoso]]></category>
		<category><![CDATA[Wright]]></category>

		<guid isPermaLink="false">http://www.infocompanions.net/?p=54</guid>
		<description><![CDATA[In a friendly, high-speed presentation, Will Wright demos his newest game, Spore, which promises to dazzle users even more than his previous masterpieces. Here Wright encourages users to create not households, as in The Sims, or cities, as in SimCity, but the entire universe, from single-celled life forms to galactic physics. While guiding us through [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">In a friendly, high-speed presentation, Will <a href="http://www.infocompanions.com/tag/wright/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wright">Wright</a> demos his newest <a href="http://www.infocompanions.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>, <a href="http://www.infocompanions.com/tag/spore/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Spore">Spore</a>, which promises to dazzle users even more than his previous masterpieces. Here <a href="http://www.infocompanions.com/tag/wright/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wright">Wright</a> encourages users to create not households, as in The <a href="http://www.infocompanions.com/tag/sims/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sims">Sims</a>, or cities, as in SimCity, but the entire universe, from single-celled life forms to galactic physics. While guiding us through his mesmerizing beta, <a href="http://www.infocompanions.com/tag/wright/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wright">Wright</a> shares his thoughts on Montessori schools, Darwinian theory and long-term thinking, emphasizing, throughout, that Spore is not so much a game as an opportunity for discovery &#8212; &#8220;an <a href="http://www.infocompanions.com/tag/imagination/" class="st_tag internal_tag" rel="tag" title="Posts tagged with imagination">imagination</a> amplifier.&#8221;</p>
<p style="text-align: justify;"><p><a href="http://www.infocompanions.com/toys-that-make-worlds/"><em>Click here to view the embedded video.</em></a></p></p>
<p style="text-align: justify;"><strong>About Will Wright: </strong><br />
A technical virtuoso with boundless imagination, Will Wright has created a style of computer gaming unlike any that came before, emphasizing learning more than losing, invention more than sport. With his hit game <a href="http://simcity.ea.com/" target="_blank">SimCity</a>, he spurred players to make predictions, take risks, and sometimes fail miserably, as they built their own virtual urban worlds. With his follow-up hit, <a href="http://thesims.ea.com/" target="_blank">The Sims</a>, he encouraged the same creativity toward building a household, all the while preserving the addictive fun of ordinary video games. His next game, <a href="http://www.spore.com/" target="_blank">Spore</a>, which he previewed at TED2007, evolves an entire universe from a single-celled creature.
</p>
<p style="text-align: justify;" align="justify&quot;">Wright’s <a href="http://www.infocompanions.com/tag/genius/" class="st_tag internal_tag" rel="tag" title="Posts tagged with genius">genius</a> is for presenting vital abstract principles &#8212; like evolution, differences of scale, and environmental dynamics &#8212; through a <strong>highly personalized, humorous kind of play</strong>. Users invest themselves passionately in characters they create (with Wright’s mind-boggling CG tools), and then watch them encounter fundamentals of life and nature.</p>
<p style="text-align: justify;" align="justify&quot;">If it all sounds suspiciously educational, well, it just might be &#8230; Wright has created not just an irresistible form of entertainment, but an ingenious, original pedagogy.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>How Does Technology Evolve?</title>
		<link>http://www.infocompanions.com/how-does-technology-evolve/</link>
		<comments>http://www.infocompanions.com/how-does-technology-evolve/#comments</comments>
		<pubDate>Sun, 24 Jun 2007 07:00:00 +0000</pubDate>
		<dc:creator>Himanshu Sharma</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Breakthrough]]></category>
		<category><![CDATA[complexity]]></category>
		<category><![CDATA[Evolution]]></category>
		<category><![CDATA[Evolution Of Life]]></category>
		<category><![CDATA[Evolve]]></category>
		<category><![CDATA[Flora]]></category>
		<category><![CDATA[Kevin Kelly]]></category>
		<category><![CDATA[Moral Assignment]]></category>
		<category><![CDATA[Mozart]]></category>
		<category><![CDATA[Organization]]></category>
		<category><![CDATA[Ubiquity]]></category>

		<guid isPermaLink="false">http://www.infocompanions.net/?p=33</guid>
		<description><![CDATA[Kevin Kelly uses evolutionary theory to discuss the purpose and value of technology. By asking, &#8220;What does technology want?&#8221; he shows that its movement toward ubiquity and complexity is much like the evolution of life. Using a discipline-hopping range of examples &#8212; from exotic flora to the Big Bang, from the Amish to Mozart &#8212; [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.infocompanions.com/tag/kevin-kelly/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Kevin Kelly">Kevin Kelly</a> uses evolutionary theory to discuss the purpose and value of technology. By asking, &#8220;What does technology want?&#8221; he shows that its movement toward ubiquity and <a href="http://www.infocompanions.com/tag/complexity/" class="st_tag internal_tag" rel="tag" title="Posts tagged with complexity">complexity</a> is much like the evolution of life. Using a discipline-hopping range of examples &#8212; from exotic flora to the Big Bang, from the Amish to <a href="http://www.infocompanions.com/tag/mozart/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Mozart">Mozart</a> &#8212; Kelly not only draws an encompassing picture of humans and machines evolving, but discovers, while he&#8217;s at it, a moral assignment for everyone in his audience.</p>
<p align="justify"><p><a href="http://www.infocompanions.com/how-does-technology-evolve/"><em>Click here to view the embedded video.</em></a></p></p>
<p align="justify"><strong>About Kevin Kelly: </strong><br />
Perhaps there is no one better to contemplate the meaning of cultural change &#8212; bad? good? too slow? too bold? &#8212; than Kevin Kelly, whose life story reads like a treatise on the value of technology. Whether by renouncing all material things save his bicycle (which he then rode 3,000 miles), founding an organization (the <a href="http://all-species.org/" target="_blank">All-Species Foundation</a>) to catalog all life on earth, or by touting new gadgets in WIRED, Kelly hasn&#8217;t stopped exploring the phenomena of technical and biological creation.
</p>
<p align="justify">In articles for the Wall Street Journal and the New York Times, among others, he has celebrated scientific breakthroughs, and at the <a href="http://longnow.org/" target="_blank">Long Now Foundation</a>, where he serves on the board, he champions projects that look 10,000 years into the future. Today Kelly is at work on a book that asks what appears to be his life&#8217;s core question: &#8220;How should I think about new technology when it comes along?</p>
]]></content:encoded>
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		<title>Technology&#8217;s Long Tail</title>
		<link>http://www.infocompanions.com/technologys-long-tail/</link>
		<comments>http://www.infocompanions.com/technologys-long-tail/#comments</comments>
		<pubDate>Sun, 03 Jun 2007 07:00:00 +0000</pubDate>
		<dc:creator>Himanshu Sharma</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Bestseller]]></category>
		<category><![CDATA[Chris Anderson]]></category>
		<category><![CDATA[Evolution]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[Selling]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Viable Technology]]></category>

		<guid isPermaLink="false">http://www.infocompanions.net/?p=36</guid>
		<description><![CDATA[Chris Anderson, the editor of WIRED, explores the four key stages of any viable technology: setting the right price, gaining market share, displacing an established technology and, finally, becoming ubiquitous. To demonstrate this trajectory, Anderson explores the evolution of the DVD player as it passes through each of these four tipping points, then offers specific [...]]]></description>
			<content:encoded><![CDATA[<p align="justify"><a href="http://www.infocompanions.com/tag/chris-anderson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Chris Anderson">Chris Anderson</a>, the editor of WIRED, explores the four key stages of any viable technology: setting the right price, gaining market share, displacing an established technology and, finally, becoming ubiquitous. To demonstrate this trajectory, Anderson explores the evolution of the DVD player as it passes through each of these four tipping points, then offers specific examples of current trends in technology &#8212; ranging from DNA sequencing to the hybrid &#8212; to illustrate each stage of the <a href="http://www.infocompanions.com/tag/game/" class="st_tag internal_tag" rel="tag" title="Posts tagged with game">game</a>.</p>
<p align="justify"><p><a href="http://www.infocompanions.com/technologys-long-tail/"><em>Click here to view the embedded video.</em></a></p></p>
<p align="justify"><strong>About Chris Anderson:</strong><br />
Before Chris Anderson took over as editor of WIRED, he spent seven years at The Economist, where he worked as editor of both the technology and business sections. Anderson holds a degree in physics and has conducted research at the Los Alamos National Laboratory, and has done stints at the leading journals Nature and <a href="http://www.infocompanions.com/tag/science/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Science">Science</a>.
</p>
<p align="justify">He&#8217;s perhaps most famous for coining the term &#8220;the long tail,&#8221; a whiteboard favorite that describes the business strategy of pursuing many little fish (versus a few big fish), as typified by both <a href="http://www.infocompanions.com/tag/amazon/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Amazon">Amazon</a> and <a href="http://www.infocompanions.com/tag/netflix/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Netflix">Netflix</a>. Anderson first introduced the term <a href="http://www.wired.com/wired/archive/12.10/tail.html" target="_blank">in an article</a> written for WIRED in 2004; the book-length version, <a href="http://www.longtail.com/about.html" target="_blank">The Long Tail: Why the Future of Business Is Selling Less of More</a>, became a bestseller. He maintains a blog, <a href="http://longtail.typepad.com/the_long_tail/" target="_blank">The Long Tail</a>, which he updates with impressive regularly.</p>
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